RT @WickedGood: So maybe it’s not Apple isn’t interested, but they fundamentally don’t understand gaming and iOS games have been successful despite them.
RT @WickedGood: Those are three pretty significant failures in gaming since iOS was released, and they all took a significant amount of effort to implement.
RT @WickedGood: Apple positioned the Apple TV as a gaming console but required Siri remote control at launch and didn’t pack in a gamepad so no games sold.
RT @WickedGood: Apple built Metal into macOS but I still can’t play Overwatch on my year-old MacBook Pro, and it can barely run XCOM 2.
RT @WickedGood: Apple’s built Game Center, which has been terrible since the beginning and somehow got worse.
RT @dbreunig: “It’s remarkable that virtually an entire co’s product line has been turned into a botnet that is attacking the US.” https://t.co/5ldYnGZPXn
The iPhone could do the same for all I know (though I don’t remember Apple ever bragging about single-shot HDR?) but the technique’s interesting anyway.
RT @colincornaby: I don’t think Apple sees their relationship with developers as a partnership, but most developers do, and all developers should.
RT @tapbot_paul: If Apple didn’t contact the Dash guy on both accounts before nuking them, that’s a big problem.