FREN

#FF00AA


16 mar. 2024

I'm finding Paranormasight quite annoying from an interaction design point of view, and I doubt I'll go any further with it, but I love the idea of a first-person visual novel with 360-degree backgrounds to explore. But not if it's gonna devolve into a hidden-object game. (And also some parallax would be nice while we're at it.)

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