25 mar. 2024

Just watched a video presentation for Starship Simulator that mentions a “DM mode” (as in, a dungeon master taking control of events) and started thinking — *any* game that supports multiplayer should have that!

You’ve created the world, the mechanics, you have a working network layer. Pretty much all that’s missing is a big chunk of UI — and I know game developers hate UI, but that’s still relatively little work for something that could add so much value and longevity to the game.

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