29 may 2024

This is probably the most straightforward Blender-style modeling will ever be, and I… just… can’t. The whole concept of working on low-poly with a subdivision modifier on top involves a level of indirection that my brain absolutely refuses to accept. I’ll stick without regret to CAD modeling for hard surfaces (and proper sculpting tools for organics).

A Quick Tour of Valence 3D: a 3D modeling app for iPad & iPhone

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